Sunday, 31 December 2017

Z180 MMu-tiny

There's surprisingly little in the way of clear explanations for Z180's MMU, which is mostly OK because as an 8-bit CPU, the Z180 isn't very popular any more.

So, here's a bit of an explanation. The Z180 is basically a Z80 with some extra built-in peripherals, one of which is a bank-switching MMU which provides the CPU with the ability to manage 1Mb of physical memory.

The MMU itself is very simplistic. It divides the normal 16-bit address space into 3 sections: a section (called Common 0) that's always mapped to the beginning of physical memory; a section (called the Banked Area) which can be mapped anywhere in the 1Mb of physical memory; and a final section (called the Common 1 area) which can also be mapped anywhere in the 1Mb of physical memory.



The two banked areas can be made to start at any 4Kb region in the logical 64Kb memory space; though the Common 1 area should be made to start after the Banked Area.

The MMU is controlled via 3 x 8-bit registers in I/O space, at addresses at 0x38 to 0x3A as follows:

CA and BA are both reset to 0xf, which means that only the top 4Kb is mapped on boot-up, and since BBR and CBR are reset to 0, then this means that the top 4Kb is mapped to 0x0f000, which is good because the MMU can't be switched off.

Zilog (and Hitachi who first implemented the scheme) intended the MMU to operate so that only the Bank Area would move during the lifetime of any Z180 process, which is why the top segment is called "Common Bank 1", rather than, say "Bank Area 2" (or '1' if we'd numbered the Bank Areas from 0).

But this scheme severely restricts the flexibility of the MMU. That's because a flexible banked system needs at least 4 moveable banks for a process. You need a non-moving banked area of data to hold the stack and key global variables. Similarly, you need a non-moving banked area of code to hold key common routines, e.g. the bank switching code or a vector to the OS. Then to be able to use the 1Mb space for larger applications you need a relocatable segment for code and another for data; which means 4 banks in total. The Z180 only provides 2 movable banks.

If I had designed the Z180 MMU I would have chosen a pure bank-switching technique where each virtually addressed 16Kb bank is independently mapped somewhere in the physical address space. What might that look like if we were confined to the equivalent set of registers as for the real Z180 MMU?

Here the registers are called the FBP (Fixed Bank Page), the DBP (the Data Bank page) and the CBP (the Code Bank Page).

Each register is 8-bits and they map the virtual address to a 22-bit virtual address space (providing 4Mb) as follows:

So, the Code and Data bank pages map to the first two 16Kb banks anywhere in the physical address space and the last 32Kb normally maps to a 32Kb bank. There are two use-cases for how we might want to do the mapping. Firstly, there's the general purpose OS case. Here, we assume that it's fairly easy to map fixed code and data to consecutive banks (moving a pre-allocated moveable bank if needed). Hence we can make do with a single bank register for this purpose. The second use-case is for embedded systems where there would be a single application (in ROM). Here, the X bit can be set so that the top 16Kb can be mapped into RAM in the other half of the physical address space.

The logic involved in this scheme would be at least as simple as the original Z180, because no adder is required to compute the virtual Address + the bank register and no comparison logic is needed to determine which segment any particular virtual address belongs to. Instead, the top two virtual address bits directly index the MMU registers.

One additional feature is implemented: a RST xx instruction, including RST 0 - reset, will clear the CBP. This means that it would be possible for an application or process running from banked or the fixed code bank to execute a ROM routine - in rather the same way it works with CP/M.